Tuesday, December 6, 2011

Restart...

Well, I've scratched the OG idea. I'm going to do something a little more basic until I figure some more out. I'm working on a basic tap to shoot type game. I have basic functionality and am working on a possible difficulty setting. Here we go...

Sunday, November 20, 2011

iPhone Game in progress...

Well I've been working on a new project. A game for the iPhone, but this time not just an experiment. But something which might at some point be an enjoyable first game. I'll update my status in the coming days, as well as some pictures? :)

Edit: The previous game I was working on is somewhat the base of this game. It will have a pause menu and the same d-pad. We will see how it starts unfolding...

Monday, November 14, 2011

Android Open GL Test

Took a few days to learn some Open GL for some graphic drawing dev. Made some shapes, 2D and 3D which rotated as you slid your finger across the screen, as well as texture shaders. Below you will see a picture of the cube with a box texture. Hmmm where to move on from here.




Friday, October 28, 2011

Pause Menu

I've added a pause menu to the program. From the pause menu you may pause the game, then by pressing the resume or quit button, you may do the following.  In the future I will replace the "quit" button with "main menu" or something like that. Though this is only the start.


Wednesday, October 26, 2011

The Start of my Game


What we have here is a simple start screen with a text that says "Start". When you tap on the words start it takes you into the game. The game itself has little to no content. Just a directional pad, a simple sprite, and a button. The button makes the sprite jump, and the directional pad does what one would imagine. Below is a picture.


Start Menu

Game View

Here is my temperature converter. You can enter a intriguer into any text field and it will automatically update all the other fields with the following conversions. Below is a picture. When you click the "Clear" button it returns all of the fields to the freezing point. The information button flips the screen around to see definitions of the following temperatures. Very simple, very easy.


I started my exploration of iOS with the development of a simple temperature converter. After creating the temperature converter I decided that I would like to work with game development. I have always wondered how to create games, so I looked up some information and decided I would start with Cocos2d (http://www.cocos2d-iphone.org/).